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PROJECTS

Here is a small selection of my current public projects. If you want to find out more, just drop me a line.

Apothecurse Game Music

Creating the full game score for the forthcoming game Apothecurse. Developing the audio direction alongside the game team has seen me create eerie, and suspenseful soundtracks using live instruments such as accordion and cello with synths.

Retro Horror Production Album
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1980s horror is back! Using live synths from the era, I’ve crated a variety of moods, from sinister, dark, fearful and ambient to help match a variety of underscore needs from editors and producers.

Enjoy this blast from the past! It’s available for licensing from Post Production Music right now!

Interactive Game Music Demo

18 years in the video game industry means that I have a good understanding of interactive music systems, game design and the technical implementation to make these work together. Here is a simple demo I put together in Unity and FMOD, with all coding, assets and music created by me.

Cartoon Scoring: Wing It!

My submission to the Score Relief  competition where I made it to the finals. This was so much fun and I really went to town on the humour, including recording live brass players here in Wellington.

Cartoon Title: Jungle Bunch

More cartoon  scoring goodness with a catchy title them tune in Latin big band style, featuring killer brass and flute players from Wellington recorded in my studio. I also scored 2 x 20 mins episodes for my masters degree with live players and sampled orchestra.

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